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Chaos Cosmos Ideas Portal

The online platform for Cosmos users to submit, vote, and collaborate on creative suggestions.

Status Planned
Categories 3D Models
Created by Lena Hoffmann
Created on Dec 4, 2025

Concept Design Stage Assets

I love Cosmos for final renders, but in the concept / schematic design phase I often need different kinds of assets. At that stage I’m not trying to make things photoreal yet — I just want to block out ideas fast, show scale, mood, and how people might use the space.

Right now I end up either:

  • spending too long searching for “real” assets,

  • importing random proxies,

  • or modeling rough placeholders myself.

What I’d love to see in Cosmos

A Concept Design asset line: simple, lightweight, neutral assets made for early-stage architecture.

Examples that would help a ton

Concept People

  • silhouette / minimal people for scale

  • simple walking / sitting / group poses

  • “diagram style” options (white clay, black silhouettes, etc.)

  • stylized people that don't look too real

Concept Furniture + Space Planning

  • basic seating blocks, benches, café tables

  • desks / counters / generic lab or office layouts

  • modular “block furniture” that reads well but isn’t detailed

Urban / Site Context Proxies

  • low-detail cars, bikes, buses

  • simple trees + shrubs (just enough to show greenery)

  • quick street stuff: curbs, crossings, poles, generic signage

  • simple surrounding building masses for context

Concept Materials

  • clay / white model materials

  • simple glass / concrete / wood preview looks

  • zoning color washes (residential / circulation / landscape, etc.)

Basically a way to build a presentable concept scene in minutes, not hours.

Why I think this is worth adding

  • saves time in early design

  • keeps focus on the idea, not details

  • perfect for client discussions, competitions, fast iterations

  • super light for real-time walkthroughs

If this resonates, please upvote 🙌
And I’m curious: what concept-stage assets would you want first?